Coy_Ginting (1645)
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Oct 31, 2023 7:08 PM
-
Time out
,
Black is victorious
Time control: 30 minutes/side + 30 seconds/move
>> Replay and analyse
| Black | Stockfish AI level 8 |
| White | Coy_Ginting (1634) |
Time control: 30 minutes/side + 30 seconds/move
>> Replay and analyse
Oct 31, 2023 6:54 PM
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Checkmate
,
Black is victorious
Time control: 30 minutes/side + 30 seconds/move
>> Replay and analyse
| Black | Stockfish AI level 8 |
| White | Coy_Ginting (1634) |
Time control: 30 minutes/side + 30 seconds/move
>> Replay and analyse
Oct 31, 2023 6:49 PM
-
Time out
,
Black is victorious
Time control: 30 minutes/side + 30 seconds/move
>> Replay and analyse
| Black | Stockfish AI level 8 |
| White | Coy_Ginting (1634) |
Time control: 30 minutes/side + 30 seconds/move
>> Replay and analyse
Oct 31, 2023 6:42 PM
-
Checkmate
,
White is victorious
Time control: 30 minutes/side + 30 seconds/move
>> Replay and analyse
| White | Stockfish AI level 8 |
| Black | Coy_Ginting (1634) |
Time control: 30 minutes/side + 30 seconds/move
>> Replay and analyse
Oct 31, 2023 3:08 PM
-
Time out
,
Black is victorious
Time control: 30 minutes/side + 30 seconds/move
>> Replay and analyse
| Black | Stockfish AI level 8 |
| White | Coy_Ginting (1634) |
Time control: 30 minutes/side + 30 seconds/move
>> Replay and analyse
Oct 31, 2023 2:56 PM
-
Checkmate
,
White is victorious
Time control: 30 minutes/side + 30 seconds/move
>> Replay and analyse
| White | Stockfish AI level 8 |
| Black | Coy_Ginting (1634) |
Time control: 30 minutes/side + 30 seconds/move
>> Replay and analyse
Oct 31, 2023 2:55 PM
-
Time out
,
Black is victorious
Time control: 30 minutes/side + 30 seconds/move
>> Replay and analyse
| Black | Stockfish AI level 8 |
| White | Coy_Ginting (1634) |
Time control: 30 minutes/side + 30 seconds/move
>> Replay and analyse
Oct 31, 2023 2:49 PM
-
Checkmate
,
Black is victorious
Time control: 30 minutes/side + 30 seconds/move
>> Replay and analyse
| Black | Stockfish AI level 8 |
| White | Coy_Ginting (1634) |
Time control: 30 minutes/side + 30 seconds/move
>> Replay and analyse